------------------------------------------------ MCC-216 ATARI 2600 core v1.14 release note ------------------------------------------------ New features: * User menu tab added to the menu. Now it's possible to copy the .BIN ROMs directly into the folder /Atari260/USER/... No .INI file is needed for the USER menu. TODO: * Check the PAL implementation * Fix open issues with the TIA * Add the advanced bank switching for bigger ROMs * Add B&W switch * Add Paddel emulation via Joystick. Offer up in the future support via USB * Full re-implementation of the entire ATARI 2600 chip set on the MCC-216 (supports today from 2k-16k ROM size and bank switching) * Supports today NTSC video out for the S-video MCC-216 and VGA * Games selection menu, autostart, difficulty switch selection implemented * To update the MCC-216 with the new core - Copy ARG2600.ARG and under /system/core/ATARI2600/ - Use the bootloader to update the flash with the new ARG file * Add game ROMS and .INI file to the SD-card: - Create directory /ATARI260/APPS on micro SD card - Copy your favorit .BIN files in the folder /ATARI260/APPS - Use the Excle based .INI file creator to create a RP-Index.INI file and store it under /ATARI260 Enjoy ! Controll the ATARI 2600 with the Joystick * up and down scrolling into game selection menu * Fire loads the game * left and right changes difficulty settings for player 1 and player 2 (fire confirms) * If game is loaded the MCC will scroll to the differnt game option (select button will be automatically triggered) * Fire button starts the game Controll the ATARI 2600 with the Keyboard and Joystick Game selection menu * up and down key scrolls to the game selection menu * left and right changes difficulty settings for player 1 and player 2 (fire confirms) * key press on "A" will select Advanced and a key press on "B" will select Beginner * Return loads the game During the ATARI 2600 emulation * Select Game - F1 * Reset Game - F2 * Left Player Difficulty B - F5 * Left Player Difficulty A - F6 * Right Player Difficulty B - F7 * Right Player Difficulty A - F8 In general do we follow the Stella Emulator Key mapping: http://stella.sourceforge.net/docs/index.html#Keyboard TODO: * Release the VGA NTSC implementation * Check the PAL implementation * Fix open issues with the TIA * Add the advanced bank switching for bigger ROMs * Add B&W switch * Add Paddel emulation via Joystick. Offer up in the future support via USB